Conditions
Conditions, along-side Actions are Apoli's way of specifying complex behavior from withing data packs.
They are grouped by the type of object they act on, such as living beings, blocks or items:
List
- Entity Conditions
- Block Conditions
- Item Conditions
- Damage Conditions
- Fluid Conditions
- Biome Conditions
- Meta Conditions are conditions that can be used in any other condition type.