Entity Glow
Other entities will appear as if they glow (as with the glowing status effect), but only for the player with this power.
Type ID: apoli:entity_glow
Fields
| Field | Type | Default | Description |
|---|---|---|---|
entity_condition |
Entity Condition | optional | If set, only entities which fulfill this condition will glow for the player with this power. |
bientity_condition |
Bi-entity Condition | optional | If set, only entities which fulfill this bi-entity condition in relation to the power holder will glow for the player with this power. |
use_teams |
Boolean | true |
Whether glowing entities should use their team's color with their glow. If set to false the entity will instead use the red, green and blue fields within this power type. |
red |
Float | 1.0 | Value by which the red component of the glow will be multiplied. Range: 0 - 1. |
green |
Float | 1.0 | Value by which the green component of the glow will be multiplied. Range: 0 - 1. |
blue |
Float | 1.0 | Value by which the blue component of the glow will be multiplied. Range: 0 - 1. |
Examples
{
"type": "apoli:entity_glow",
"entity_condition": {
"type": "apoli:and",
"conditions": [
{
"type": "apoli:in_block_anywhere",
"block_condition": {
"type": "apoli:in_tag",
"tag": "apoli:cobwebs"
}
},
{
"type": "apoli:entity_group",
"group": "arthropod",
"inverted": true
}
]
}
}
This power makes all entities which are not arthropods glow when they're in cobwebs. The glow is the same color as the entity's team.
{
"type": "apoli:entity_glow",
"bientity_condition": {
"type": "apoli:can_see"
},
"use_teams": false,
"red": 0.0,
"green": 1.0,
"blue": 0.0
}
This power makes all entities that the player is able to see glow with a green glow.