Modify Falling
Modifies player's falling velocity, and whether if the player should take fall damage or not. By default, the player falls at a speed of 0.08, or 0.01 if a slow falling potion is active.
Type ID: apoli:modify_falling
Fields:
| Field | Type | Default | Description |
|---|---|---|---|
velocity |
Float | How slow/fast the falling velocity should be. | |
take_fall_damage |
Boolean | true | Whether the player should take fall damage or not. |
Example:
{
"type": "apoli:modify_falling",
"velocity": 1.0,
"take_fall_damage": false,
"condition": {
"type": "apoli:sneaking"
}
}
Makes the player fall faster and not take fall damage if they're sneaking.