Scoreboard
Compares the value of a scoreboard objective on the player to a specified value.
Type ID: apoli:scoreboard
Note
If the player does not have the the scoreboard objective, this condition would always return false (even if "!=" is run). You can then use the "!=" comparison in combination with the "==" comparison to test if the player does not have this objective set (for example, if a player has newly joined a world or had their objectives reset).
Caution
This condition is only effective server-side. That means client-side power types such as apoli:climbing, apoli:entity_glow, apoli:shader, etc. won't work with this.
Fields:
| Field | Type | Default | Description |
|---|---|---|---|
objective |
String | The name of the scoreboard objective to retrieve the value from and compare. | |
comparison |
Comparison | How to compare the objective's value to the specified value. | |
compare_to |
Integer | Which value to compare the objective's value to. |
Example:
"condition": {
"type": "apoli:scoreboard",
"objective": "obj",
"comparison": ">",
"compare_to": 3
}
This condition will activate whenever the player has a value greater than 3 on the scoreboard objective "obj".