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Colour Holder

Data Type.

An Object that holds RGBA values

Note

The name of this Data Type is "colour", not "color"! Be careful not to misspell it!

Fields:

Field Type Default Description
red Float 1.0 Value by which the red component of the texture will be multiplied. Range: 0 - 1
green Float 1.0 Value by which the green component of the texture will be multiplied. Range: 0 - 1
blue Float 1.0 Value by which the blue component of the texture will be multiplied. Range: 0 - 1
alpha Float 1.0 Value by which the alpha (= transparency) component of the texture will be multiplied. Range: 0 - 1

Examples:

"colour": {
    "red": 1,
    "green": 0,
    "blue": 0
}

This definition results in a red colour.

"colour": {
    "red": 0,
    "green": 0,
    "blue": 1,
    "alpha": 0.5
}

This definition results in a blue colour with half opacity.