Custom Tools
Type IDs: item:axe, item:pickaxe, item:shovel, item:hoe
Fields
| Field | Type | Default | Description |
|---|---|---|---|
name |
String | optional | The display name of the item. Can be a literal string or a translation key. If none is given, it'll default to item.namespace.path. |
lore |
Array of Strings | optional | Lines of text below an item. |
item_powers |
Array of Item Powers | optional | The powers your item will have. |
durability |
Integer | 100 |
How many uses the item has. |
item_group |
Item Group | "misc" |
The tab you can find the item in. |
start_colour |
Colour | optional | The start colour gradient of the Durability bar. |
end_colour |
Colour | optional | The end colour gradient of the Durability bar. |
fuel_tick |
Integer | 0 |
How long the item can smelt for in a furnace. |
mining_speed_multiplier |
Float | 0.0 |
(unknown, if you know, tell me on the discord) |
attack_damage |
Integer | 0 |
the amount of damage that a weapon does. |
attack_speed |
Integer | 0 |
How fast you can swing the weapon. |
mining_level |
Integer | 0 |
|
enchantability |
Integer | 0 |
How likely you are to get good enchantments. |
repair_item |
Identifier | optional | The item used to repair this item. |
Example Code
{
"type": "item:axe",
"durability": 450,
"mining_speed_multiplier": 10,
"attack_damage": 11,
"attack_speed": 1.1,
"mining_level": 4,
"enchantability": 12,
"lore": [
"a fragile tool and weapon"
]
}