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Item Projectile

Type ID: projectile:item

Fields

Field Type Default Description
damage Integer 0 The damage that the projectile will deal.
height Float 0.25 The height of the projectile.
width Float 0.25 The width of the projectile.
gravity Float 0.03 The gravity that the projectile will have.
base_item Identifier The item that the projectile will look like.
damage_source Damage Source The damage source that the projectile deals.

Example Code

{
    "type": "projectile:item",
    "damage": 4,
    "base_item": "minecraft:magenta_dye",
    "damage_source": {
        "name": "staff",
        "magic": true
    }
}