Materials
An Object used to define the properties of the block.
Fields:
| Field | Type | Default | Description |
|---|---|---|---|
liquid |
Boolean | false | (Not yet documented, if discovered please let me know on the discord) |
solid |
Boolean | true | (Not yet documented, if discovered please let me know on the discord) |
blocks_movement |
Boolean | true | Stops the player from walking through the block. |
blocks_light |
Boolean | true | Stops light from going through the block. |
burnable |
Boolean | false | determines whether the block burns. |
piston_behaviour |
Boolean | normal |
(Not yet documented, if discovered please let me know on the discord) Values: normal, destroy, block, ignore, push_only |
Examples:
"material": {
"liquid": false,
"solid": true,
"blocks_movement": true,
"blocks_light": false,
"burnable": false,
"piston_behaviour": "normal"
},