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Block Sound Group

Data Type.

An Object used to define what sounds a block should make

Fields:

Field Type Default Description
pitch Integer 1 Sets the pitch of the sound.
volume Integer 1 Sets the volume
break_sound Identifier The sound that plays when you break the block.
step_sound Identifier The sound that plays when you step on the block.
place_sound Identifier The sound that plays when you place the block.
hit_sound Identifier The sound that plays when you hit the block.
fall_sound Identifier The sound that plays when you fall on the block.

Examples:

"block_sound_group": {
    "pitch": 1,
    "volume": 1,
    "break_sound": "block.gravel.break",
    "step_sound": "block.gravel.step",
    "place_sound": "block.gravel.place",
    "hit_sound": "block.gravel.hit",
    "fall_sound": "block.gravel.fall"
}