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Stat Bar

Power Type.

Defines a stat bar for the player. Basically holds a persistent integer value between 0, and 20, which can be modified by the Change Stat (Entity Action Type) and checked with the Check Stat (Entity Condition Type).

Type ID: ccpacks:stat_bar

Fields

Field Type Default Description
hud_render Stat Bar Hud Render Specifies how and if the stat bar is displayed with a bar on the HUD.
start_value Integer 20 The value of the resource when the player first gains this power.

Example

{
    "type": "ccpacks:stat_bar",
    "start_value": 20,
    "hud_render": {
        "should_render": true,
        "bar_index": 0,
        "side": "right",
        "sprite_location": "kunzite_pack:textures/gui/icons.png"
    },
    "icon": "minecraft:emerald",
    "name": "Mana Abilities",
    "description": "You can use mana with your magical staff to activate its powers."
}

This example is a stat bar, which creates a bar of the given texture that is already completely filled.